Footstep on concrete: swuing, footstep-concrete.wav. Source: https://freesound.org/people/swuing/sounds/38873/ Audio: publicly provided high-quality preview https://cdn.freesound.org/previews/38/38873_15613-hq.mp3 License: Creative Commons Attribution 4.0 https://creativecommons.org/licenses/by/4.0/ Files: footstep-hardfloor.wav, jump-takeoff.wav, jump-landing.wav. Jump derivatives: extra low-pass filtering (2000/1450 Hz), a shortened and faded impulse for takeoff, full decay for landing; peak and RMS capped at the footstep level. Changes: mono PCM WAV at 24 kHz; leading silence trimmed; full impact/decay retained; 55 Hz high-pass and 2200 Hz low-pass; peak level adjustment; short edge fades. Original playback pitch retained in the game. Door sounds: rubberduck, 100 CC0 SFX. Source: https://opengameart.org/content/100-cc0-sfx License: CC0 https://creativecommons.org/publicdomain/zero/1.0/ Files: door-open.wav (door_open.ogg), door-close.wav (door_close_01.ogg). Changes: mono PCM WAV at 24 kHz, peak normalization and short edge fades. Grass footsteps: Fission9, Hiking Boot Footsteps on Grass. Source: https://freesound.org/people/Fission9/sounds/521587/ Audio: https://cdn.freesound.org/previews/521/521587_9395330-hq.mp3 License: CC0 https://creativecommons.org/publicdomain/zero/1.0/ Files: footstep-grass-1.wav, footstep-grass-2.wav, footstep-grass-3.wav. Changes: first three individual steps trimmed, mono PCM WAV at 24 kHz; 55 Hz high-pass, 6500 Hz low-pass, RMS matched below the hard-floor contact, 5 ms attack and 15 ms release fades. Original playback pitch preserved. Additional floor profiles: Fission9, CC0. Stone: https://freesound.org/people/Fission9/sounds/521590/ Wooden planks: https://freesound.org/people/Fission9/sounds/521589/ Gravel: https://freesound.org/people/Fission9/sounds/521588/ Audio: https://cdn.freesound.org/previews/521/{ID}_9395330-hq.mp3 Files: footstep-{ceramic,bath-tile,slate,stone,cobble,asphalt,earth,wood}-{1,2,3}.wav. Changes: three isolated contacts per source, 24 kHz mono PCM, level matching, edge fades and material-specific low-pass/resonance/grit treatments. These are designed floor profiles, not separate field recordings of every finish. Reproducible processing: tools/prepare-floor-foley.py. Original playback pitch is preserved; the running player trims/fades tails. Urinal water: Sheyvan / Philipp Grzemba, Pouring Water (Peeing). Source: https://freesound.org/people/Sheyvan/sounds/540236/ Audio: https://cdn.freesound.org/previews/540/540236_3248005-hq.mp3 Urinal flush: kyles, urinal flush roomy aimed at wall, closeup, and super-closeup.flac. Source: https://freesound.org/people/kyles/sounds/455843/ Audio: https://cdn.freesound.org/previews/455/455843_612689-hq.mp3 Both licensed CC0: https://creativecommons.org/publicdomain/zero/1.0/ Files: urinal-stream.wav, urinal-flush.wav. Changes: mono PCM WAV at 24 kHz, 90 Hz high-pass / 6500 Hz low-pass, level matching and edge fades. Stream excerpt 35-38.4 seconds; flush combines attack, rush and drain excerpts with 60 ms crossfades. Original pitch retained. Reproducible processing: tools/prepare-urinal-foley.py. Sink water: OwlStorm / Ashe Kirk / Owlish Media, Tap Water 1. Source: https://freesound.org/people/OwlStorm/sounds/212177/ Audio: https://cdn.freesound.org/previews/212/212177_140737-hq.mp3 License: CC0 https://creativecommons.org/publicdomain/zero/1.0/ File: sink-water.wav. Excerpt 2-6 seconds, mono PCM WAV at 24 kHz, 90 Hz high-pass / 6500 Hz low-pass, level matching, 80 ms loop crossfade. Original pitch retained. Processing: tools/prepare-sink-foley.py. Toilet flush: lorenzgillner, Toilet Flushing. Source: https://freesound.org/people/lorenzgillner/sounds/274448/ Audio: https://cdn.freesound.org/previews/274/274448_5169846-hq.mp3 License: CC0 https://creativecommons.org/publicdomain/zero/1.0/ File: toilet-flush.wav. Full recording, mono PCM 24 kHz, 65 Hz high-pass / 7000 Hz low-pass, level matching and edge fades; original pitch retained. Processing: tools/prepare-toilet-foley.py. Seated use reuses urinal-stream.wav above. Shower Water Running.wav — TheRandomSoundByte2637 https://freesound.org/people/TheRandomSoundByte2637/sounds/650588/ CC0 1.0 — https://creativecommons.org/publicdomain/zero/1.0/ Edited: mono 24 kHz, equalized, normalized, seamless 3.92-second loop.